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DI:17.6 USER DIRECTED CHANGES TO THE GEOMETRIC MODEL


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This feature is of the greatest importance to a user

Some onscreen input selection features are,

- Boxes - a good example of this method is the zoom boxes
- Types - all objects of a certain type are selected
- Last - last object created
- All - all visible objects
- Names - in some systems parts are named, and these can be used for reference.
- Markers - symbolic markers can be placed on the screen to allow easy differentiation between object (like in Ideas)
- Layers - drawings can be layered up, which allows easy separation of distinctive parts. One example is a factory layout, including separate layers for machines, plumbing, electrical, HVAC, etc.

Objects often require manipulation on the screen, and certain parameters defined by a number of techniques,

- Translation
- select two points (they define a translation vector)
- angle and distance
- select a line (a direction vector)
- move a point to a point
- interpolate
- etc.
- Rotation
- about a pivot point by 1 angle (2 angles for 3D)
- about an axis by an angle
- Mirroring
- mirror over a line/plane
- Magnification
- a magnification about a point by a factor
- Copying
- a simple copy
- a copy with an offset for each copy
- a copy with a rotation for each copy

DI:17.6.1 Modern Hardware for CAD Systems

The CRT is taken for granted now, but previously CAD systems underwent many metamorphosis.

The array of current and previous hardware input devices are,

- keyboard
- mouse
- tablet
- button/dial boxes
- light pen
- touch screen
- track balls
- joy sticks
- punched cards
- CMMs
- scanners
- 3D scanners



Future hardware input devices include,

- virtual reality gloves
- voice
- scanned input and recognition
- vision systems

Previous output devices include,

- Text printers
- Graphics printers
- Plotters
- CRT
- Rapid prototyping
- Virtual reality vision systems

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