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9.5 LABORATORY - STEPPER MOTOR CONTROLLER


Purpose:

To use a serial interface to communicate with a stepper motor controller.

Overview:

A stepper motor is unlike other motors. When a voltage is applied the motor does not turn continuously, it only moves a small increment. There are normally a set of four or more inputs. When these are turned on-off in a set pattern the motor shaft will rotate forward or backwards. A typical stepper motor might have 200 steps per revolution, or steps of 1.8 degrees. These motors often require somewhat sophisticated controllers. One type of controller is called an indexer. It can be given commands to move the motor, and then it takes care of pulsing the motor outputs to drive the motion.

The stepper motor controllers to be used in this laboratory are integrated into the turntables in the material handling system. The controller is integrated into the turntable stations so that it can rotate the turntable up to 360 degrees with a stepped motor, eject a cart using two outputs to solenoid valves, and detect a cart present with a diffuse photoelectric sensor. The controller has an RS-422 port that can be used to communicate, and load programs. This will be connected to an RS-232C port using a special interface cable that converts the current loop to voltage values. The communication settings for the turntables are 9600 baud, 8 data bits, no parity, 1 stop bits, no flow control.

The programming commands for the controller are summarized below.



Figure X.14 - Stepper Motor Control Board Commands (DCB-241)

When writing programs command lines can be up to 15 characters long, including spaces. Spaces are used to separate commands and arguments. Characters used in programs can be either upper or lower case. A sample program is given below.

Pre-Lab:

1. Go to the web site www.stepcontrol.com and look at the product documents for the DCB-241 stepper driver.

In-Lab:

1. Use a terminal program to communicate with the stepper motor controller. You will need a special communication cable, and the boxes can be opened with a flat bladed screwdriver. Plug the communication cable into the lower connector. (Note: if the unit already has power don't touch the exposed 120Vac power on the power supply.) Connect an air supply and power to the unit. (Note: don't forget to turn on the power on the front of the cabinet.)
2. Use the following commands (in sequence) to verify that the turntable is operating properly, and to explore basic commands. (Note: comments are provided for understanding, but should not be entered into the controller.)
<CTRL>C -- this should reset the unit
<SPACE> -- this should print out the line 'V2.03', if not there are problems
<ENTER> -- this should print '#'
Z -- read the current position
O -- set the current position as the origin
Z -- print the current position
R1000 -- this should rotate the turntable
Z -- should now be 1000
R-1000 -- this should rotate the turntable the other way
Z -- should be zero again
A8 - kicks the cart one way (notice the lights on the solenoids)
A16 - kicks the cart the other way
A0 - turns off all solenoids
] -- this will check the input ports, bits 7 and 8 are for the cart present detectors
3. Enter the following program so that the turntable operates automatically. The list below also includes the commands to download and enter the program. Again comments should not be entered, and line numbers are automatically generated. When the program has been entered it can be run with the command 'G0'.
P0 -- put the controller in programming mode and start the program at location '0'
0 O0 -- set the current position to the origin with a value of 0
4 R10000 -- more the controller 10000 steps in the positive direction
8 W0 -- wait until '0' ms after the motion is complete
11 R-10000 -- move 10000 steps in the opposite direction
15 W100 -- wait until '100' ms after the motion is complete
18 J 4 3 -- jump to address '4' four (3+1) times, a basic for loop (you may need to change '4' if your line numbers don't match)
22 A8 -- eject the cart
24 W1000 - wait for 1 second
27 A0 - shut off the solenoid valve
29 P0 -- the end of the program
4. Write a C++ program to communicate with the stepper motor controller over RS-232. It should allow the user to enter a motor position from the keyboard, and the controller should automatically move.

Submit (individually):

1. The source code listings for the motor control program.

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